Victor Hung
Co-Founder & Creative Lead
Victor loves making spaces feel magical. He has a background in technology and has also taught at MIT, including a product design course called Toy Product Design! He’s happiest wh…
We're a small core team that builds big. We work with a network of trusted fabricators, software engineers, scenic artists, and specialty vendors we've vetted over years. That lets us scale up fast and tackle unique, ambitious projects.
Co-Founder & Creative Lead
Victor loves making spaces feel magical. He has a background in technology and has also taught at MIT, including a product design course called Toy Product Design! He’s happiest wh…
Co-Founder & Finance Lead
Hunter has moved across the country 5 times to study engineering, help small businesses obtain financing, study business, work on strategy and finance in film & television, and now…
Co-Founder & Software Lead
Dillon enjoys solving puzzles. Whether it's an escape room, coding challenges, or putting the magical blue smoke back into the electronics, Dillon likes when everything clicks into…
Operations & Project Coordinator
Bryelle is a multidisciplinary artist, producer, and administrator who has worked in all aspects of theatrical production and immersive experiences. She led the award winning Walte…
Operations & Project Coordinator
With roots in orchestral performance and a career built on photography and creative operations, Zachary enjoys exploring the space between complexity and clarity. He is drawn to th…
Lead Project Engineer
Nick got his start in theatre and has been working in experiential design and fabrication for over a decade. He's been creating sawdust with Midnight Mansion since 2023.
Shop Operations Manager
As a veteran with a Scenic Design M.F.A. and Automotive A.S., Will is driven by tactile art and creative problem solving. Outside the Mansion, he works as a theatrical set designer…
Project Engineer
She has a technical background in mechanical engineering and applied math, with a master's degree in human factors engineering (studying how people interact with things around them…
Scenic Designer
Amy has been sculpting, painting, and fabricating for over 25 years. She has done work for many companies and museums including Disney, Universal Studios and the National Museum of…
Project Engineer
Merisa is a tiny NH native passionate about transporting people to different worlds, printmaking, a really good breakfast sandwich, and sci-fi! If she's not knee deep in a pile of…
Fabricator
Brie loves puzzles, the way a freshly sharpened chisel makes curly shavings, community theater, and the color red.
Music & Sound Designer
Steven went to music school, though his mom would prefer he become a lawyer. With a background in film scoring, video game music, and musical theatre, he brings both precision and…
Project Coordinator
Kelly specializes in bringing order to chaos and loves creating interactive experiences that spark meaningful connection. Fueled by curiosity, collaboration, and matcha lattes, she…
Fabricator
Worked in a furniture shop for years and got into making escape rooms through a friend at Boxaroo.
We look for people who share these values at Midnight Mansion. None of us are perfect at them. We're actively working on them, holding each other to them, and trying to get a little better every project.
Accountable - You follow through, own your work, and learn from outcomes. You proactively seek feedback and advocate for improvements.
Balanced - You weigh trade-offs between what you want, what the company needs, and what's feasible. For big, irreversible decisions, you bring the team in.
Curious - You have a growth mindset. You want to learn how things work, find creative solutions, and get better at your craft.
Determined - You take pride in your work without ego. You stay resourceful when things get hard, move with urgency, and care about immersive entertainment and its impact.
Empathetic - You're a team player who considers others' perspectives and pace. You're patient with yourself and others, know when to take a break, and notice when folks need support.
If this sounds like you, come build with us.